~/talk

Reinforcement Learning in the Browser

Talkat RuhrJS 2017 · 2017-10-14..10-15· [machine-learning, web-platform]
name:Lian Li
github:Chimney42
slides:none on file

Prototype Alpha2048 runs entirely in the browser, starts with synaptic then moves to reinforceJS, and plays the 4x4 2048 game (new tiles 90% 2, 10% 4). Training experiments compare using raw score versus delayed reward and an epsilon decay exploration schedule. The agent shows modest learning but quickly plateaus; implementation notes include a manually added second layer, heavy CPU in-browser training, and an opaque reward design that limits foresight.

AI-written summary · about

  1. 0:00Start
  2. 4:22Rules
  3. 7:13Constraints
  4. 7:46Difference between Supervised Learning and Unsupervised Learning
  5. 8:24Unsupervised Learning
  6. 9:49Gather Data
  7. 10:02Simulate all Possible Actions
  8. 11:17Inputs and Outputs
  9. 13:05Conclusion
  10. 15:20Delayed Reward
  11. 15:47Exploration versus Exploitation
  12. 16:56Temporal Difference Learning
  13. 21:40Decaying Epsilon over Time
  14. 25:41Cap on the Board Size
  15. 27:29Demo
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