~/talk

Reinforcement Learning and Minecraft

Talkat ML Conference 2018 Spring · 2018-06-18..06-20· [machine-learning, robotics]
speakerdeck:choas
slides:none on file

Demonstrates using project Malmo (open source, no Minecraft purchase required) to train agents on a cliff task with rewards: move -1, blue +100, lava -100. Shows three stages: random actions, reward memory, and Q-learning (alpha=1.0, gamma=0.8) where the Q-table converges to a safe path; changing to alpha=0.5/gamma=0.9 slows convergence. Moves to deep RL using image-difference inputs and a convolutional policy (CNN: 16@8x8 stride4, 32@4x4 stride2, 256 FC, 12 actions), which succeeds on some seeds but overfits to specific layouts.

AI-written summary · about

  1. 0:00Intro
  2. 0:52Minecraft
  3. 2:18What is Minecraft
  4. 3:10Creative and building aspects
  5. 4:32Project Mountain
  6. 7:36Supervised
  7. 7:58Unsupervised
  8. 8:42Agent
  9. 9:49Trial and Error
  10. 10:48Reinforcement Learning
  11. 11:44Falling to Lava
  12. 18:39Matrix
  13. 19:10Formula
  14. 21:02Example
  15. 26:59Deep Reinforcement Learning
  16. 29:23Subtracting Images
  17. 30:22Classification
  18. 31:52Code
  19. 32:39Demo
  20. 36:53Takeaway
  21. 39:53Book
  22. 40:36GitHub
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