RubyMotion for Faster/Client Server Development
summary
Shows how to build a RubyMotion iOS client that talks to a Rails JSON API using Storyboards via ib gem and Bundler + CocoaPods; demonstrates networking with AFNetworking, async image loading with SDWebImage, and object mapping/crud with RestKit 0.20 (mapping rules, request/response mapping, and router examples). Claims faster client/server development and shared Ruby skillset; notes blocking calls freeze the UI, debugging and closed‑source/tooling limits, but libraries like RestKit and SDWebImage work reliably.
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chapters (13)
- 0:00Introduction and setup
- 2:01Getting started with RubyMotion
- 7:55Using storyboards
- 10:09Working with IB and external tools
- 12:36Dependencies and tooling
- 16:24Memory management and patterns
- 18:24Delegation and asynchronous code
- 21:59Networking libraries
- 27:28Image loading and performance
- 30:53RestKit and JSON mapping
- 37:22Routing and CRUD operations
- 40:07Pros and cons of RubyMotion
- 51:29Conclusion and Q&A
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