Rubymotion for faster client/server development
summary
Demonstrates a workflow that uses RubyMotion with Storyboards and Bundler to build an iOS client that talks to a Rails JSON API, and maps JSON via RestKit and motion-cocoapods into plain Ruby model objects. Shows command-line project creation, storyboard tag-based outlet lookup, table/map view patterns, and integration with CocoaPods. Reveals practical failures: gems that call require don’t work, ARC-related crashes force memoization hacks, sparse debugging and testing tools, closed‑source updates break builds, and deems it fine for small projects but not production yet.
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chapters (15)
- 0:00Intro
- 0:42Overview
- 7:15Fundamental differences
- 9:18Storyboarding
- 13:16ObjectiveC
- 16:25iOS Patterns
- 25:38Is Rubymotion worth it
- 31:43Updates
- 32:40ib
- 33:18Test Driven
- 34:08Cocoa
- 35:03Cost
- 35:42Point of use
- 37:23Reusing code
- 41:26Questions
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