3D Components in React Application
summary
Claims delivery of 3D photorealistic casino games that run in any browser with millisecond-level performance, built on React + TypeScript + Redux + Webpack and Babylon.js. Implements a stateful bridge called ReduxMesh that extends Babylon meshes, connects to the Redux store, dispatches actions on clicks and implements React lifecycle, and an HTMLMesh that repositions and scales real React components into the 3D scene. Components are packaged for reuse and are used to assemble working games.
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