~/talk

Stack Smashing

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A Major League Gaming stack shrinks from about 100 virtual machines to two physical app servers while supporting 13–16 interconnected Rails apps and millions of page views; provisioning and orchestration run in Chef recipes, deployments use a reusable Capistrano gem and Jenkins-driven opt‑in continuous deployment, app servers move from Thin to Unicorn with worker signaling for capacity, resilience relies on DNS aliases for services (DB/Redis/memcache), Resque for background jobs, Munin graphs, and Cucumber-style BDD checks for infrastructure.

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  1. 0:00Introduction
  2. 2:19Infrastructure consolidation
  3. 8:44Migration strategy lessons
  4. 12:15Unicorn server deployment
  5. 15:27Service configuration pitfalls
  6. 17:35Background jobs with Rescue
  7. 19:47Capistrano automation
  8. 23:21Application monitoring
  9. 26:39Infrastructure testing with BDD
  10. 31:39Continuous integration
  11. 34:32Continuous deployment
  12. 36:43Scalable infrastructure principles
  13. 40:41Conclusion and Q&A preparation
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