Ray: A Distributed Compute Engine for AI
summary
Ray claims to be a general distributed compute engine built for modern AI, reporting 7x downloads last year and adoption by thousands of companies. It exposes two concrete primitives — executing Python functions as remote tasks and instantiating classes as actors — enabling fine-grained orchestration of processes and data movement. Ray runs on heterogeneous clusters, supporting hundreds of GPU types and RDMA/Infiniband networking and coordinates multimodal pipelines that mix CPU preprocessing and GPU inference, and powers nearly every open source RL stack.
AI-written summary · about
chapters (6)
- 0:00Ray introduction
- 3:37Ray’s evolution to general AI
- 6:51Ray in AI infrastructure
- 10:05Ray core primitives
- 12:32Ray with PyTorch & Kubernetes
- 14:15Ray’s future in AI
related talks
22mRay, a Unified Distributed Framework for the Modern AI Stack
24mRay: A System for High-performance, Distributed ML Applications
03mRay: A Distributed Execution Framework for Emerging AI Applications
29mRay:A Distributed Computing Platform for Reinforcement Learning
26mRay: A General Purpose Serverless Substrate?
11mKeynote Q&A
29mBuilding Scalable AI Agents with Ray
26mUsing Ray On Large-scale Applications at Ant Group
