~/talk

Let's live code a game with Arcade in less than 30 minutes

Talkat PythonAsia 2026 · on Sunday, 2026-03-22· at 14:45· Teresa Yuchengco Auditorium (Main Hall)· [python, game-development]
links:none on file
slides:none on file

Live codes a pseudo-3D "supercaler" racing game in Python using Arcade, builds the road as 100 segments with alternating colors and projects vertices into screen space, adds a camera that follows a player car, plays music and renders lane markings, grass and roadside. Curves use ease-in-out interpolation, physics make the car stop on tight corners, and the final state is available as demo.py on GitHub. Live demo shows a visual oscillation bug (rear polygons) but otherwise runs.

AI-written summary · about

  1. 0:00Live coding intro
  2. 2:40Road data structures
  3. 5:30Rendering 2D road
  4. 8:18Projecting to 3D
  5. 11:01Color and music
  6. 15:20Player car movement
  7. 17:38Road curves with interpolation
  8. 20:06Finalizing game
  9. 22:02Side elements & mechanics
  10. 23:21Live demo & closing
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