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Overwatch: Learning Patterns in Code Edit Sequences

Talkat OOPSLA 2022 · 2022-12-05..12-10· [developer-experience]
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Overwatch learns recurring edit sequences from IDE session traces by building fine-grained edit graphs, summarizing them into an edit quotient graph, anti‑unifying examples into templates with unary and binary predicates, and agglomeratively clustering patterns. Trained on 135,000 C# versions (12 developers, ~250 hours) it predicts next edits with 78% precision, ~36% recall and an F3 ≈ 70. It surfaces 51 deployable patterns (17 match existing Visual Studio refactorings, 34 are new) and ships as Visual Studio tooling to auto-suggest edits using temporal context.

AI-written summary · about

  1. 0:00Start
  2. 1:18Spatial Context based Suggestions
  3. 5:29Understand User Editing behaviour before Change...
  4. 8:25What do traces of IDE sessions look like?
  5. 15:44Generalizing Edit Sequences
  6. 16:57Agglomerative Hierarchical Clustering
  7. 21:17Performance Comparison
  8. 23:35PROSE (aka.ms/prose)
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