Immerse Yourself in Your Data With VR Visualization of Neo4j Graphs
summary
A VR pipeline pulls Neo4j graphs into Unity using the Bolt protocol and a force-directed 3D layout so nodes repel or attract with physics, relationships draw as bezier curves with flowing chevrons and weight controls chevron speed and color. The AVR system scales from a few hundred to thousands of nodes, supports Python importers and Cypher queries, pins and hides nodes, shows metadata panels, and visualizes document-version diffs for requirements extracted by Agile Data Decisions in an Air Force SBIR.
AI-written summary · about
chapters (6)
- 0:00Introduction to VR data visualization
- 2:11Why 3D graphs beat 2D
- 3:55Visual cues in VR graphs
- 5:19Demo: Movie graph exploration
- 7:32Project background and architecture
- 9:59Q&A and closing
related talks
31mCreating Awesome Graph Visualization With the Neo4j Visualization Library NVL
13mSpatial Graph Visualisation and Storytelling with Grapho XR
28mAdvanced Graph Visualizations in Jupyter Notebooks
32mUnderstanding Complexly Connected Data using Graph Databases
24mConsiderations for Developing an Environment for Data Engineering in Virtual Reality
06mBring data to life with Immersive Visualization
02h 03mVisualize, Analyze, and Explore: Learn Neo4j Bloom
41mVisualization of MicrosoftGraph data to HoloLens
