Zeno Crivelli - SublimeVideo
summary
A demo becomes a product: SublimeVideo goes from viral demo to service with 1 million unique visitors and a cloud player that updates centrally — launched as a hosted service in launched March 2011. Engineering choices: HTML5 player with a Flash fallback, unified rendering via SVG/Canvas/Flash, a single code base compiled from CoffeeScript, and a graphics layer bundled into SublimeVideo Horizon. Result: branded HTML5 players that run across desktop, mobile and legacy browsers, with modular add‑ons, YouTube integration and subtitle/caption work underway.
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chapters (15)
- 0:00Intro
- 1:35Welcome
- 2:50HTML5 Video
- 3:50Video Player
- 8:45Challenges
- 16:10Delivery
- 18:08Architecture
- 20:00Player examples
- 21:32Mobile examples
- 22:26Graphics
- 24:18Unified Drawing API
- 24:57Testing
- 34:28Open Source
- 36:28Monetization
- 40:28Cloud Encoding
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