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A Design for Massively Parallel Gibbs Sampling on the GPU via Static and Dynamic(…)

Talkat LAFI 2026 · on Sunday, 2026-01-11· [machine-learning]
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Design enables massively parallel Gibbs sampling on GPUs by combining a factor-based intermediate representation for static graph-coloring to expose variable-level parallelism with reified schedule objects that encode hierarchical parallelism (steps, streams, parallel vs serial aggregation) and support autotuning. Implementation generates GPU code and, on benchmarks (Ising, HMMs, Bayesian mixtures), reports orders of magnitude improvements by switching between per-variable, intra-update, and hierarchical parallel strategies depending on workload characteristics.

AI-written summary · about

  1. 0:00GPU-based Gibbs sampling intro
  2. 1:02Gibbs sampling fundamentals
  3. 3:06Markov blankets and parallelism
  4. 4:51Chromatic Gibbs sampling
  5. 5:55Workload differences in Gibbs
  6. 7:19Programmable Gibbs sampler design
  7. 8:23Schedule object structure
  8. 9:30Q&A on schedule optimization
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