Money Talks
summary
Publishers handle marketing, PR, QA, certification and platform deals while investors demand clear routes to return capital; both prioritize a diverse, committed team and meaningful ownership. Pitch early but show progress: start with a pitch deck, aim for a vertical slice or prototype before signing, use 20–30 minute meetings with one slide per minute, and budget realistically (indie ballpark often under $1M). Do due diligence, get legal advice (get a lawyer), and expect follow‑up rounds.
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chapters (14)
- 0:00Game publishers and value
- 3:15Investors in early-stage startups
- 7:05Team dynamics for success
- 14:37Approaching publishers timing
- 18:31Strong pitch deck elements
- 23:29Game budgets and projections
- 29:27Pitch deck red flags
- 34:59Trends versus avoiding trends
- 36:22Q&A: Publisher and investor boundaries
- 40:34Q&A: Investor experiences
- 44:05Q&A: Avoiding publishers and investors
- 47:15Q&A: Startup investment necessity
- 50:04Q&A: Protecting developers from bad deals
- 53:34Closing remarks








