~/talk

NESpectre: The Massively Multi-Haunted NES

Talkat JSConf EU 2017 · on Saturday, 2017-05-06· [creative-coding, web-platform]
links:none on file
slides:none on file

A real 8‑bit NES is gutted for a dual-port RAM mod with a serial jack so a Node + Socket.IO backend and a MScript‑compiled FCEUX emulator can read and write the console’s 2 KB of working memory in real time. A browser UI, PeerJS peer‑to‑peer binary channel and a live hex editor let hundreds of phones vote button presses, inject glitches and trigger surprises — hidden two‑player Tetris and a “music box of death” debug item are found — and the system runs live demos without falling over.

AI-written summary · about

  1. 0:00Start
  2. 14:57Real-Time Game Mode Switching
  3. 16:26Client Socket.io Code
  4. 16:50Collaboration Tool: Emscripten FCEUX
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