NESpectre: The Massively Multi-Haunted NES
summary
A real 8‑bit NES is gutted for a dual-port RAM mod with a serial jack so a Node + Socket.IO backend and a MScript‑compiled FCEUX emulator can read and write the console’s 2 KB of working memory in real time. A browser UI, PeerJS peer‑to‑peer binary channel and a live hex editor let hundreds of phones vote button presses, inject glitches and trigger surprises — hidden two‑player Tetris and a “music box of death” debug item are found — and the system runs live demos without falling over.
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chapters (4)
- 0:00Start
- 14:57Real-Time Game Mode Switching
- 16:26Client Socket.io Code
- 16:50Collaboration Tool: Emscripten FCEUX
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