Four to the floor JavaScript
summary
Claim: a single laptop runs synchronized audio, visuals and hardware pads to create hypnotic live sets. Implementation details: Web Audio API with custom voice/allocation nodes, envelopes, compressors/limiters; visuals in three.js WebGL; hardware via OSC bridge + socket.io; songs sequenced in Renoise exported to JSON and scheduled clientside with a requestAnimationFrame dispatcher. What gets built is a one‑person performance stack that mostly works live but requires careful buffering, clipping control and occasional debugging of browser audio leaks.
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chapters (7)
- 0:00Start
- 8:42Based in Web Components (via x-tag)
- 11:56Video gear
- 12:18Procedural scenes
- 12:31So what's the three.js composite "trick"?
- 12:54Playing live
- 19:55Remember about "brace, brace"








