Whole New Raphaël
summary
Raphael 2.0 rewrites VML from scratch so VML and SVG render pixel-for-pixel the same, adds a new transform string format with relative and absolute transforms and a usable matrix API, and introduces animation objects that report status and support pause resume delay repeat and millisecond syncing. Path commands gain an easy spline mode, bounding boxes now account for transforms, documentation lives in-source, and a glow effect exists but consumes lots of DOM and memory.
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chapters (15)
- 0:00Introduction
- 1:30BML
- 2:02Subpixel Rendering
- 3:22Transformations
- 5:35SVG Path
- 8:15Animation
- 11:20Status of Animation
- 12:18Animation Object
- 14:02Events
- 15:30Polyline
- 16:37Bounding Box
- 17:51View Box
- 18:33Documentation
- 20:17Explanation
- 21:43New features








