Vue 3.0 Updates
summary
Ground-up rewrite of the Virtual DOM and a new compiler deliver about 100% speed increase and roughly half the memory use (example: 3,000 stateful components drop from ~280ms to ~126ms). Reactivity moves from getters/setters to proxies for full mutation detection (adds property add/delete, array indices, Map/Set, classes). Runtime targets tree-shaking and yields a tiny ~10 KB gzipped runtime, plus a createRenderer API under 200 lines for custom native or canvas renderers. New observable API, render-tracking hooks and experimental time-slicing demos are included.
AI-written summary · about
chapters (18)
- 0:00Introduction and welcome
- 1:11Vue 3.0 development overview
- 3:04Virtual DOM rewrite and performance
- 7:45Compiler optimizations
- 13:25Slot optimization and lazy evaluation
- 15:55Static tree hoisting
- 18:05Inline handler hoisting
- 19:28Benchmark results and benefits
- 21:12Tree shaking and bundle size
- 23:26Improved code maintainability
- 27:06Custom renderer API
- 31:59Exposed reactivity API
- 34:12Debugging with render hooks
- 36:22TypeScript and class components
- 38:42Better warning system
- 40:10Experimental hooks support
- 44:46Time slicing and concurrency
- 49:30Closing and Q&A








