~/talk

How to Increase Code Quality Using Gamification

TalkinDutchat J-Fall 2015 · on Thursday, 2015-11-05· [career-development]
slides:none on file

Describes a Jenkins CI plugin and a Quincy prototype that gamify Java build and test practices: the plugin deducts points for failed builds and grants +1 for each new JUnit test, with leaderboards and a team currency, while Quincy links build results, tips and challenges to rewards and sends a 15-minute team notification when a build stays broken. The system is motivated by crowdsourcing and apps like RunKeeper/LinkedIn, deployed in one project to encourage developers to write tests and promptly fix broken builds.

AI-written summary · about

  1. 0:00Introduction to gamification
  2. 1:12Why games are powerful
  3. 6:57What is gamification
  4. 13:30Problems with gamification
  5. 14:53Gamification in practice
  6. 20:38Game mechanics for code quality
  7. 21:22Competition in gamification
  8. 24:37Peer pressure and team dynamics
  9. 27:28Progression and growth
  10. 30:15Mentoring and learning
  11. 32:43Reward systems and incentives
  12. 35:00Demo of the gamification app
  13. 41:25Workshop and Q&A
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