~/talk

Time-Space Tradeoffs for the Memory Game

Talkat Interactive Complexity 2018 · 2018-10-15..10-18
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slides:none on file

Deterministic algorithms that only compare cards for equality achieve a pass-based tradeoff with a simple upper bound s·T = n^2, and a matching lower bound (up to logs) is proved using a branching program model, stage decomposition and an adversarial counting argument. Allowing arithmetic and randomness weakens the proven lower bound to s·T^2 = Ω(n^3), proved by unfolding a stage, setting R ≈ √(nT), and applying Chernoff/negative-association tail bounds. Open questions: whether the stronger s·T = Ω(n^2) holds for randomized or more general models and whether upper-bound techniques (Floyd-style collision finding) can close the gap.

AI-written summary · about

  1. 0:00Intro
  2. 0:27Warm Up
  3. 2:30The Memory Game
  4. 9:59Related Works
  5. 13:35The Main Lower Bound
  6. 18:22Main Lemma: Shallow Trees are Unproductive
  7. 20:17Bad Inputs: Too Much Guessing Hurts
  8. 25:26Main Lower Bound: Recap and Extension
  9. 26:43Open Problems
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