Advances in Linear Sketching over Finite Fields
summary
Shows that when there are at least 10·m sequential players and each message is at most C bits one can convert the protocol into a randomized F2 linear sketch of dimension ~C with only a constant loss, so multiplayer protocols collapse to sketches of size C. Extends to Z_p by increasing players and losing a log p factor so Z_p adds a log p loss in bit complexity. Proves deterministic one-way complexity equals Fourier dimension, gives linear lower bounds for majority/tribes/recursive majority from Fourier nonconcentration, and ties approximate Fourier dimension to uniform-distribution streaming optimality.
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chapters (21)
- 0:00Intro
- 3:25Linear sketching over F2
- 9:23Puzzle: Open Problem 78 on Sublinear.info Shared randomness
- 13:33Multi-player version over 2p
- 15:14Motivation: Distributed Computing
- 16:34Motivation: Streaming . x generated through a sequence of updates
- 19:05Frequently Asked Questions
- 21:43Deterministic vs. Randomized
- 25:09Fourier Analysis
- 26:10"Main Characters" are Parities
- 29:23Deterministic Sketching and Noise
- 33:00How Randomization Handles Noise
- 35:09Randomized Sketching: Hardness
- 39:33Sketching over Uniform Distribution + Approximate Fourier Dimension
- 44:38Deterministic 1-way Communication Complexity of XOR-functions
- 47:581-way Communication Complexity of XOR-functions Shared randomness
- 49:20Distributional 1-way Communication under Uniform Distribution
- 50:36Communication for Uniform Distribution
- 51:35Application: Random Streams
- 53:06Approximate F2-Sketching [Y.'17]
- 54:48Approximate F2-Sketching of Valuation Functions [Y.,Zhou'18]
