~/talk

Optimal Lower Bounds for Distributed and Streaming Spanning Forest Computation

Talkat Interactive Complexity 2018 · 2018-10-15..10-18· [distributed-systems]
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Fully dynamic streaming and simultaneous-distributed spanning forest problems get tight space and communication lower bounds: randomized linear AGM sketch gives an upper bound of roughly n log^3 n bits (more generally n · log(n/Δ) · log^2 n for error Δ), and the paper proves matching lower bounds for almost that Δ range, with an Ω(log^3 n) average message lower bound per player in the simultaneous model. Proof uses a reduction from universal relation, a three-part hard graph embedding, and shows the bounds are essentially tight; tiny-Δ regimes remain open.

AI-written summary · about

  1. 0:00Start
  2. 4:33Fully dynamic spanning forest
  3. 8:57AGM sketch for simultaneous communication
  4. 10:00Main result 11
  5. 14:09Streaming algorithm
  6. 14:35Communication protocol
  7. 16:20Recall...
  8. 17:29Universal Relation UR
  9. 18:53Connection to UR
  10. 21:08Hand instances
  11. 24:26Hard distribution
  12. 25:05Reduction from UR
  13. 26:37Analyzing the protocol
  14. 27:47Open question
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