Positronic Brain, Your Tester
summary
Overview of using Artificial Intelligence, machine learning and bots to support game development with a focus on game testing for mobile titles. Covers current AI applications across game mechanics, testing and analytics and presents best practices for employing ML and automated agents to test mobile games.
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chapters (16)
- 0:00Intro
- 0:36About the title
- 2:15Al for Game Mechanics
- 5:20Goal Search
- 8:25Pathfinding
- 10:34Behaviour Tree
- 14:09Al Content creation
- 16:14Al for Game Analytics
- 17:27Research on Al using Games
- 19:18Ways to test a game
- 20:29Al Testing
- 21:23Al Agent / Environment
- 30:55Simple example game
- 32:47Probabilistic Paper-Rock - Scissors
- 41:38Summary & Remarks
- 44:31References
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