Going Self-publishing vs with Publisher.
summary
Compares self-publishing vs working with a publisher by listing concrete tradeoffs: self-publishing keeps full revenue but requires handling stores, UA, PR, localization, QA, legal and cashflow; publishers provide funding, UA/marketing, platform relations, localization, QA and IP/licensing access but expect revenue share, sometimes IP or source code and creative control, exclusivity or recoupment clauses. Explains how to find publishers (Google, conferences, game jams, hubs), how to pitch (pitch deck, polished builds), and contract red flags (payment terms, minimum guarantee, transparency).
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chapters (15)
- 0:00Introduction
- 2:05Overview
- 2:54Selfpublishing
- 4:36Dealing with Publisher
- 5:33What can you get from Publisher
- 7:46What can Publisher ask for
- 11:10Recruitment
- 11:53Finding a publisher
- 14:53Conferences
- 16:05Pitch
- 17:59Follow up
- 18:40Post communication
- 20:00Legal stuff
- 23:55Feedback
- 24:40Conclusion
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