~/talk

How PUBG Made $11 Million

TalkinRussianat Games Gathering 2017 · 2017-12-09..12-10· [game-development, data-visualization]
links:none on file
slides:none on file

An analysis of how PlayerUnknown’s Battlegrounds reached Steam’s top and earned $11 million in three days by examining three UX layers that keep players engaged: game mechanics, player emotions, and the role of neurotransmitters. The talk discusses how these layers interact and influence player retention, drawing on research methods used by Playtestix.

AI-written summary · about

~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.