Moonlighter: From Zero to Hero
summary
Moonlighter: De cero a héroe describes how the game Moonlighter was developed and brought to market, covering its design and production journey from an initial concept to a released title. It discusses concrete aspects of development such as game design choices, team workflow, and the practical steps taken to ship the game during the studio’s growth.
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chapters (12)
- 0:00Welcome
- 1:19Digital Sun and Moonlighter
- 2:00Entrepreneurs to game devs
- 10:00Learning phase
- 17:20First prototypes
- 23:56Three years growth
- 31:17Seeking publisher
- 34:26Launch and success
- 38:16Euphoria to adaptation
- 41:25Current strategy
- 45:38Studio principles
- 46:19Q&A
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