Mob Coding
summary
Live mob coding session that uses mob coding and test-driven development to implement a two-player rock-paper-scissors CLI with a first-to-three-wins rule and 10 volunteers rotating one minute each. The group defines an enum, writes failing tests for each win condition, implements a play(a,b) function with ifs and a switch, and adds input validation via an array contains check. Several tests flip arguments and remain failing when time runs out, partial working implementation on GitHub.
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chapters (5)
- 0:00Introduction and setup
- 1:53Rules of Rock Paper Scissors
- 3:21Starting the code Kata
- 10:32Debugging the logic
- 13:03Final test and wrap-up
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