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Building a rendering engine in Rust for Flutter

Talkat Fluttercon India 2025 · on Sunday, 2025-12-14· [rust, flutter, webassembly]
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A single Rust rendering engine embeds into Flutter on Android, iOS and web, providing a native GL surface hosted via PlatformView and controlled from Dart with MethodChannel and JNI/static linking as appropriate. Rendering code uses Notan with egui to draw frames at 60 fps (with 24–30 fps as fallbacks), rust functions exported with no_mangle, and bidirectional streaming via flutter_rust_bridge; demo shows an interactive DVD‑screensaver example and full build scripts in the repo.

AI-written summary · about

  1. 0:00Invido and Rust rendering
  2. 3:53Why Rust for rendering
  3. 7:22Platform views in Flutter
  4. 10:11OpenGL context access
  5. 11:58Rendering loop explained
  6. 15:10Rust in engine architecture
  7. 20:45Flutter-Rust communication
  8. 25:46Flutter Rust Bridge
  9. 27:52Demo of Rust engine
  10. 31:01Q&A
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