Flutter: 60 Frames of AOT Badassery
summary
Claims that Flutter compiles 100% AOT to machine code and draws straight to an OpenGL surfaceview instead of using OEM widgets, demonstrates hot reload <1s and hot restart ~6β8s, explains Dartβs treeβshaking and garbage collector tuned for tens of thousands of small objects per frame, shows scoped_model and Rx/Bloc tradeoffs for state, and cites experiments hitting well over 120fps and consistent 60fps on iPhone 6 while keeping APK size modest.
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chapters (10)
- 0:00Start
- 3:06Flutter
- 10:52Dart 2
- 20:59JIT vs. AOT Builds
- 26:31Hot Reload
- 27:28Hot Restart
- 28:54Minimalist
- 32:02State Management
- 37:12ScopedModel
- 43:17Design Patterns.
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