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Trash Talk

Talkat DroidKaigi 2019 · 2019-02-07..02-08· [android]
slides:none on file

Examines concrete ART vs Dalvik changes: thread‑local bump allocator regions (≈256KB), finer locks, and a large object heap (>12KB) allocated with malloc to avoid fragmentation. Measured wins include about 18× faster allocations since KitKat, GC pause drops (typical pause ~10ms → ~3ms), and overall heap sizes ~30% smaller on later releases. Demos show autoboxing and bitmap jank on older runtimes but smooth frames on O+, and tools recommended: Memory/CPU profilers and systrace.

AI-written summary · about

  1. 0:00Start
  2. 6:03Manual Garbage Collection
  3. 6:57Automatic Garbage Collection
  4. 7:29Runtime GC Concerns
  5. 8:28Dalvik GC
  6. 11:18Fragmentation! (Kitkat)
  7. 13:48ART (Lollipop)
  8. 14:20ART Allocation
  9. 17:11Fragmentation! (L+)
  10. 19:03ART Collection
  11. 20:52ART in Marshmallow
  12. 22:13ART in Oreo
  13. 25:14Concurrent Compaction - Allocation
  14. 25:47Allocation Improvements
  15. 27:18Object Pools
  16. 30:56Jank Test Autoboxing
  17. 35:01Jank Test Bitmaps
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