~/talk

Ethical Design: the design we as consumers & developers should care about

Talkat droidcon Italy 2019 · 2019-04-04..04-05· [ux-and-product-design, tech-ethics]
links:none on file
slides:none on file

Average person spends 4 hours daily on phones with 80–150 pickups per day and many apps using autoplay, infinite scroll and red-dot notifications to hijack attention; a personal Moment log shows ~5.5 hours weekday use and ~50 pickups per day. The Hook model (trigger → action → variable reward → investment) and slot-machine dopamine mechanics explain why features work. Concrete remedies include Instagram time limits reducing usage ~30 minutes, Google Digital Wellbeing tools, and five design rules: respect data, protect vulnerabilities, give control, respect time, meet expectations.

AI-written summary · about

  1. 0:00Introduction
  2. 0:33Last thing you did before asleep
  3. 1:02First thing you did in the morning
  4. 1:20Habits
  5. 2:16Competition
  6. 2:52English Bowl of Soup
  7. 3:41Brain vs Stomach
  8. 4:17How long do we use our smartphones
  9. 5:43Instagram feature
  10. 6:31Red dots
  11. 7:06Push notifications
  12. 8:19The Hook Model
  13. 9:13The Hook Canvas
  14. 12:04Hook Model of Facebook
  15. 13:02The Perfect Hook Model
  16. 14:50We are teaching our brain to lose attention
  17. 16:40We cant think in the future
  18. 17:03No consensus about this
  19. 17:27Google Digital Wellbeing
  20. 18:58Privacy
  21. 21:56Control Options
  22. 23:08Respect Time
  23. 24:04Respect Expectations
  24. 24:42Great Responsibility
  25. 25:20Links
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