Journey to material Design Award
summary
Builds Fabulous as an Android‑first MVP in six months, bootstrapped and remote, reaches 3 million downloads 100000 daily active users and 8000 daily new users and wins a Material Design Award. Uses analytics Play Store experiments and A B tests to pick UI changes for measurable wins for example a redesigned play button yields a 22 percent lift in taps. Relies on illustrations details matter translations data driven design and a seven‑person remote workflow that succeeds.
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chapters (16)
- 0:00Introduction
- 1:09What is Fabulous
- 5:49Why Android for Fabulous
- 9:48Building MVP
- 13:42Design in development
- 18:58Data-driven UX
- 22:17Details in design
- 24:05User feedback lessons
- 26:13Monetization strategies
- 29:50Onboarding optimization
- 32:20Engagement improvements
- 35:30Multilingual support
- 37:16A/B testing adoption
- 40:31Remote team building
- 41:55Design-first culture
- 44:45Key takeaways
related talks
48mThe Fabulous Journey to Material Design Award
32mA Designer’s Challenge: Trying Android Engineering
37mBuild your app for success
44mMaterial You Review
18mFlexing the rules of material design
37mHow Material Design Can Be Adopted and Measured for Product Success
35mCan the Material Design Live Long and Prosper
37mLet your design evolve, adopt a Design System!
