Having fun with droidcon NFC/QR hunt
summary
Forked the Google IO 2013 open source scavenger app and ships a production-ready Droidcon hunt that adds QR fallback for non‑NFC phones, Material Design UI, Play Game Services achievements and leaderboards, and event-specific hunts served from a central backend. Backend is written in Golang + Gin with MongoDB storage, admin UI built in Dart/Polymer, source on GitHub and Android app on Play Store. Deployed at multiple events (droidcon UK 2014, C Motion) and plans include iOS support and Cardboard VR clues.
AI-written summary · about
chapters (7)
- 0:00Scavenger hunt intro
- 6:14Adding QR code support
- 8:48Go backend for the app
- 13:13Backend features and plans
- 15:00Dart/Polymer admin app
- 16:27iOS version plans
- 17:29How to play at Droidcon
related talks
57mDeveloper Keynote
42mRemote, lonely and productive
46mCode Refactoring The Solid Way
27mEmbracing your weird: Community Building through Fun & Play
37mNew and advanced Google Play tools for game developers
52mDeep Android Integrations
41mExtend AWS Gameday Quest for Red Hat with the QDK
32mFiring on all cylinders – a breakdown of Firebase on iOS
