~/talk

Using WebGL and PWA to build [...] game for touch, mouse and VR

TalkinFrenchat DevFest Paris 2019 · on Friday, 2019-02-08· [webxr, pwa]
links:none on file
slides:none on file

A small WebGL game built with Babylon.js and GLTF models is described, running on mouse, multi-touch and VR via WebVR/WebXR with controller support added in a few lines. Collision detection uses raycasts and sampling between stroke segments to catch fast swipes, pointer events unify inputs, performance tuning aims for VR 90fps, and offline/packaging is handled with a preload plus service worker and assets stored in IndexedDB for app store packaging.

AI-written summary · about

  1. 0:00Start
  2. 2:38Microsoft PowerPoint
  3. 2:59Microsoft SharePoint
  4. 14:36css grid
  5. 29:39WebGL
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