~/talk

Clear the ring for Chaos Engineering

linkedin:maik-figura
links:none on file
slides:none on file

Practitioners recount a year of running 80+ game days that uncover 120+ production-relevant weaknesses, describe a real incident where a new KCI feature caused cascading failures, and show a rolling update under load that produced 100% error for 15 minutes. Tooling notes include Chaos Monkey for Kubernetes, Pumbaa, Instana APM and an evaluation of Steadybit/Gremlin. Emphasis stays on concrete experiments, cross-team game days, measurable metrics (time to recovery, time between failures) and how they iteratively recovered from early missteps.

AI-written summary · about

  1. 0:00Chaos Engineering Circus
  2. 2:21Monolith to modern chaos
  3. 8:08First feature release disaster
  4. 10:54Blameless postmortems
  5. 13:22Why Chaos Engineering like Netflix
  6. 16:31Starting over with chaos
  7. 17:37Begin chaos experiments
  8. 18:41Game day failure under load
  9. 20:47Value of chaos practices
  10. 22:31Tooling and monitoring
  11. 22:52Top five excuses not to start
  12. 27:43Success and game day results
  13. 29:05Top five learnings
  14. 31:55Call to action
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