We used a MIDI CONTROLLER to tune our GAMEFEEL!
summary
Wired cheap MIDI sliders and knobs directly to game variables so physics constants like jump force, gravity, acceleration and turn radius are adjustable live, cutting tuning from weeks to hours and letting one hand play while the other tweaks. A small Korg nanoKONTROL2 maps into a simple Unity library that enumerates components and exposes values for multi-parameter tuning, so relationships between interdependent numbers become discoverable and creative exploration replaces guesswork.
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