~/talk

Seeing Sound

Talkat CodeLand 2020 · 2020-07-23..07-24· [creative-coding]
links:none on file
slides:none on file

Builds a real-time browser pipeline that parses audio with WebAudioAPI and maps frequency and phase into a mesh to produce a volumetric 3D visualization of sound. Demonstrates which audio features are preserved (amplitude envelopes, dominant frequencies, phase fringes), shows three example recordings including a temple bell and synthetic sine mixes, reports rendering cost (frame rates and polygon counts) and the main limits: spatial aliasing, browser audio latency and the assumptions behind the wave model.

AI-written summary · about

  1. 0:00Introduction
  2. 4:25Experiment basics
  3. 9:12Frequency analysis
  4. 12:39Audio applications
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