Hand Grenades for Developers
summary
The talk describes how persistent conflict between developers and designers wastes time and quality and proposes concrete fixes: schedule a recurring Front vs UX (renamed visual design / frontend architecture) meeting, form a cross‑discipline taskforce, co‑locate designers and engineers, and train designers in browser prototyping and basic HTML/CSS. These measures are reported to reduce surprise handoffs, shorten feedback loops, produce platform‑wide frontend components, and raise developer pride in cleaner, modular code instead of last‑minute patchwork.
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chapters (27)
- 0:00Welcome
- 3:32Who is Nils Lauk?
- 4:35There is a war
- 5:18Where does the Code.Talk take place?
- 5:40War of 1901
- 7:14HTML - Structuring Data
- 9:37HTML - Structuring Documents
- 10:18Responsive Web Design
- 11:45External Customers
- 12:20Insight into Life
- 12:36The Poor Dog
- 12:48The Posting
- 14:13The Slave
- 17:12Frustration
- 18:17Introduction Xing
- 20:49Communication
- 24:27First Contact
- 26:26Frontend Architecture
- 27:40Joint Projects
- 27:59Meetings are a Profession
- 28:18Not with Hand Grenades in Lüneburg Heath
- 28:36The Team
- 31:43The Egg of Columbus
- 32:43Fighting is Counterproductive
- 34:11Fear of Contact
- 34:43Conclusion
- 35:57Farewell
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