~/talk

How King Uses AI in Testing

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King uses bots that combine Monte Carlo tree search and NEAT to validate and tune levels at scale rather than restating topics. The system targets Candy Crush Saga with over 2000 levels, trains bots overnight (4–6 hours) and runs designer feedback loops in about ten minutes per level with a roadmap to under five minutes on commit using GPU and headless mode. Outcomes: faster difficulty tuning, automated crash and regression hunting, measurable perf signals. Tradeoffs: training time, engine support, ownership and maintenance, and bespoke infra and bot API.

AI-written summary · about

  1. 0:00Intro
  2. 1:14QA at King
  3. 5:26Manual Testing
  4. 6:27AI
  5. 7:05Bots
  6. 7:23Why Bots
  7. 8:48Hardcore Bots
  8. 10:16Monte Carlo Research
  9. 12:20How It Works
  10. 13:58Results
  11. 16:02Takeaways
  12. 22:19Learnings
  13. 23:28Bot Support
  14. 26:33Level Design Process
  15. 29:12The Takeaways
  16. 30:41Challenges
  17. 32:43Questions
  18. 33:23Parallelization
  19. 36:41Criteria
  20. 39:29Code Coverage
  21. 40:13Headless Mode
  22. 41:17QA Questions
  23. 43:07Open Source Tools
  24. 44:03QA Teams
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