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Talk Preview: How Symbols Work and Why We Need Them

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Covers Linux ELF symbol mechanics for C and C++, showing how binaries actually map names to code and data, and how to inspect them with objdump/readelf. Explains why a program has three symbol tables, the practical difference between binding vs visibility, and how linkers handle C++ templates and inline variables. Demonstrates global/local/weak/unique symbols, techniques for allowing user overrides, storage locations, and the default vs hidden visibility idiom with concrete examples.

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