~/talk

X-Com - Editing Save Game Files Is Still Strategy

Talkat BSides London 2021 · on Saturday, 2021-11-13· [game-development]
slides:none on file

Hex-editing X‑Com: Terror from the Deep save files changes actual game state: edit libglub.dat to set 285 million dollars, patch base.dat (eight bases, 296 bytes each) to zero build-time bytes to finish facilities instantly, alter two-byte store entries to inject items, and modify ace.dat to capture commander aliens so required research unlocks. Scientists and technicians are single-byte fields. Use a hex editor; watch for integer overflow and accuracy-overflow bugs that break shots. Tools and mapped offsets are available on GitHub with example scripts and dumps.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 1:24Reverse engineering process
  3. 2:48Editing money and base files
  4. 4:59Base structure and facilities
  5. 7:26Editing stores and inventory
  6. 8:49Scientists and technicians limits
  7. 9:55Editing alien containment
  8. 12:20Future tool and strategy
  9. 13:04Q&A session
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