X-Com - Editing Save Game Files Is Still Strategy
summary
Hex-editing X‑Com: Terror from the Deep save files changes actual game state: edit libglub.dat to set 285 million dollars, patch base.dat (eight bases, 296 bytes each) to zero build-time bytes to finish facilities instantly, alter two-byte store entries to inject items, and modify ace.dat to capture commander aliens so required research unlocks. Scientists and technicians are single-byte fields. Use a hex editor; watch for integer overflow and accuracy-overflow bugs that break shots. Tools and mapped offsets are available on GitHub with example scripts and dumps.
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chapters (9)
- 0:00Introduction and motivation
- 1:24Reverse engineering process
- 2:48Editing money and base files
- 4:59Base structure and facilities
- 7:26Editing stores and inventory
- 8:49Scientists and technicians limits
- 9:55Editing alien containment
- 12:20Future tool and strategy
- 13:04Q&A session
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