Animations are Assets
summary
Describes a practical way to treat animations as files by exporting a Core Animation archive from Kite Composer, loading it at runtime via NSKeyedArchiver, and inserting the root layer into a view. Archives are vector and resolution independent, typically <2 KB, can be downloaded or bundled, and allow runtime edits (rename a text layer and swap the string). Includes a companion carplayer repo to inspect .caar files and reports stable use on iOS 13.
AI-written summary · about
chapters (6)
- 0:00Introduction to archives
- 0:45Animations as assets
- 2:34Working with Kite
- 4:47Flexibility and integration
- 7:07Native support and safety
- 8:27Q&A and tools








