Vadym Syvolap
where else to find them
no profile links on file
what they talk about
where they keep going back
- Games Gathering Kyiv2 editions2018–2019
on a stage with
never shared a talk
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Blood, Sweat and Post-Release Game Design | Games Gathering 2019 Kiev | 2019-12-07 |
Vadim Sivolap from Plarium explains how to run game design for a live free-to-play project after launch. He covers post-release design techniques to meet KPI… | ||
| Building efficient game design team: our experience | Games Gathering 2018 | 2018-12-08 |
Built a dedicated game design team from 4 designers + 2 balance designers + 1 analyst into a predictable unit that cleared design debt and now feeds new… | ||
| nothing matches | ||