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Tara Mustapha

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Design Within ConstraintsPocket Gamer Connects Digital #22020-06-08
Designers perform better when tight boundaries replace unlimited freedom, so establish an X-statement and build 4–5 personas up front; use two-week sprints to…
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It's Dangerous to #Indiedev AlonePocket Gamer Connects London 20202020-01-20
Glow Up Games' Tara Mustapha gives tips for game developers about finding and working with Mentors. Taken from the Indie Track track session at Pocket Gamer…
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Fantasy PitchingPocket Gamer Connects London 20202020-01-20
A live panel turns single screenshots into concrete game concepts, then reveals the real titles so the audience can vote: examples include a Y2K detective RPG…
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Grasping success from failurePocket Gamer Connects San Francisco 20182018-05-14
Panelists say mobile success hinges on metrics and concrete moves: measure day 1 day 7 day 30 retention, soft‑launch (often in Southeast Asia), iterate with…
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