Sebastian Cmentowski
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- CHI PLAY4 editions2019–2024
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| title | conference | date |
|---|---|---|
| Move, React, Repeat! The Role of Continuous Cues in Immersive Exergames | CHI PLAY 2024 | 2024-10-14 |
A VR exergame with static poses and 3D cut-out walls approaching players tests four conditions (no, audio, visual, audiovisual) with N=32. Continuous cues use… | ||
| A Matter of Perspective: Designing Immersive Character Transitions for Virtual Reality Games | CHI PLAY 2023 | 2023-10-10 |
Scoping review of 986 titles finds only 18 matches with more than one playable character and groups transitions into four categories. Two in-scene techniques… | ||
| Silhouette Games: An Interactive One-Way Mirror Approach to Watching Players in VR | CHI PLAY 2020 | 2020-11-02 |
Built a physical one-way mirror combined with a silhouette algorithm that renders dark silhouette blobs at the law-of-reflection–computed positions while a… | ||
| Outstanding: A Multi-Perspective Travel Approach for Virtual Reality Games | CHI PLAY 2019 | 2019-10-22 |
A travel technique switches from first-person to a scaled third-person bird's-eye with a 0.5s curved transition that moves the headset slightly backward then… | ||
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