Robert Virding
where else to find them
website:http://rvirding.blogspot.com/
github:rvirding
bluesky:rvirding.bsky.social
x:rvirding
linkedin:robertvirding
what they talk about
all 12 in the filters
where they keep going back
- Erlang User Conference2 editions2013–2016
- Functional Conf2 editions2017–2025
all 13 in the filters
on a stage with
all 11 in the filters
who talks about the same things
- Francesco Cesarini21 talks
- Joe Armstrong15 talks
- Ulf Wiger6 talks
- Garrett Smith12 talks
- Andrea Leopardi20 talks
- Quinn Wilton4 talks
| title | conference | date |
|---|---|---|
| Concurrency Oriented Programming In A Modern World | Functional Conf 2025 | 2025-01-24 |
Erlang-like concurrency bakes immutability, lightweight processes and message-passing primitives into the language so systems can run 100,000 lightweight… | ||
| Concurrency Oriented Software | Lambda World 2024 | 2024-10-02 |
Erlang is presented as a pragmatic, telecom-driven language built to run hundreds of thousands of concurrent calls with tens of thousands of active processes… | ||
| Interview | Lambda World 2024 | 2024-10-02 |
Erlang exists as a concurrent, distributed language with built-in distribution and active fault‑containment so failures don’t take whole systems down. It… | ||
| Concurrency Oriented Programming in a Modern World | GOTO Aarhus 2023 | 2023-05-22 |
Erlang/BEAM claims a concurrency-first model with isolated lightweight processes that take 1–3 microseconds to spawn a process, use per-process mailboxes and… | ||
| Concurrency Oriented Programming in a Modern World | YOW! Melbourne 2022 | 2022-12-08 |
Explains Erlang’s concrete claims: the BEAM VM spawns lightweight processes in microseconds to spawn using a few bytes each, supports selective receive and… | ||
| TBD: Be Inquisitive, Share and Inspire | Code Mesh LDN 2019 | 2019-11-07 |
A working prototype links a TiddlyWiki instance to Sonic Pi so wiki tiddlers contain Sonic Pi code snippets and interact live via OSC over UDP; Ruby runs Sonic… | ||
| The Erlang Ecosystem | NDC Oslo 2018 | 2018-06-11 |
Erlang targets systems that must never stop: the BEAM VM provides preemptive schedulers and transparent SMP and the runtime runs millions of lightweight… | ||
| Pilgrim's Progress to the Promised Land | Functional Conf 2017 | 2017-11-16 |
Migrating to Elixir/OTP surfaces concrete pitfalls and remedies: design for millions of lightweight processes with isolated state and asynchronous messages… | ||
| Keynote: Pilgrim's Progress to the Promised Land | Elixir LDN 2016 | 2016-09-22 |
Elixir runs on the BEAM/OTP stack and is designed for lightweight concurrency, fault tolerance and continuous operation; examples include Phoenix and Cowboy… | ||
| Fireside Chat | Erlang User Conference 2016 | 2016-09-08 |
Chronicle of building Erlang shows concrete claims and outcomes: a prototype language, a working BEAM virtual machine, a first product called the mobility… | ||
| LFE: A Real Lisp in the Erlang Ecosystem | Erlang User Conference 2016 | 2016-09-08 |
LFE claims to be a working Lisp that runs on the BEAM/OTP stack, not an emulation: it uses the VM’s immutable data, pattern matching, binaries for protocol… | ||
| Back to the Future | GOTO Stockholm 2016 | 2016-05-09 |
Erlang/OTP on the BEAM is presented as a 30‑year‑old stack that already solves modern problems: hundreds of thousands of lightweight processes handling tens of… | ||
| LFE - a lisp flavour on the Erlang VM | Lambda Days 2016 | 2016-02-25 |
LFE claims to be a proper Lisp that runs on the standard BEAM and performs as efficiently as native Erlang while interoperating seamlessly with OTP. It… | ||
| On Language Design | Lambda Days 2016 | 2016-02-25 |
Claim: design languages to solve the real problem (telecom timing, concurrency, fault tolerance), not to indulge syntax or add features. Implementation notes… | ||
| Multi-lingual Erlang | Berlin Erlang Factory Lite 2015 | 2015-12-01 |
Slides and more info: http://www.erlang-factory.com/berlin2015/robert-virding
Erlang is often used together with other languages/systems when building… | ||
| Synchronizing Game Components | Code Mesh 2015 | 2015-11-03 |
Argues that scaling games needs isolated processes and message-passing rather than shared mutable state, implements it in Erlang with a small L-like language… | ||
| Erlang Rationale | ElixirConf 2014 | 2014-07-25 |
Rationale focuses on specific design choices: a language built as part of a system with only immutable data and processes, lightweight concurrency that… | ||
| Speaker Panel | ElixirConf 2014 | 2014-07-25 |
Notes on actual content not topic fluff: mentions that Phoenix currently omits a model layer and Ecto provides validations; mix compiles projects in parallel… | ||
| Keynote: Over a Century of Programming | Erlang User Conference 2013 | 2013-06-13 |
Claim: Erlang emerges from practical telco needs for fault‑tolerant, hot‑upgradeable, distributed systems and proves that by building and iterating real… | ||
| nothing matches | ||