Marco Frisina
where else to find them
bluesky:frisina.bsky.social
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- Aysegul Canonce
- Callum Carmichaelonce
- Jake Parkeronce
all 4 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| The Continued Rise of Hypercasual in the East & How to Break Your Game into the Chinese Market | Pocket Gamer Connects Digital #7 (Online) | 2021-07-12 |
China is a $25 billion mobile market (about 25% of global mobile gaming) where hypercasual grows fastest: downloads nearly quadruple during the pandemic and… | ||
| What can Hypercasual Games Teach the World? | Pocket Gamer Connects Digital #6 (Online) | 2021-04-19 |
Hypercasual development centers on rapid testing and ruthless iteration: teams build a prototype in one to two weeks (often in Unity), run creative-driven UA… | ||
| nothing matches | ||