Helmut Hlavacs
where else to find them
what they talk about
- rust2
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- Marlene Kasperonce
who talks about the same things
- Dominik Grabiec3 talks
- Jim Pascoe4 talks
- Konrad Słoń2 talks
- Detlef Vollmann6 talks
- Mathieu Ropert28 talks
- Ivica Bogosavljevic6 talks
| title | conference | date |
|---|---|---|
| Insights into Entity Component Systems | Meeting C++ 2025 | 2025-11-06 |
Claims a working Vienna Entity Component System VECS that uses slot maps and archetypes to prioritize cache-friendly, per-frame throughput. Shows concrete… | ||
| Combining Co-Routines and Functions into a Job System | CppCon 2021 | 2021-10-24 |
Claims a working C++20 job system called Vienna Game Job System (VGJS) that schedules both co-routines and plain functions, supports tagged phase scheduling… | ||
| nothing matches | ||