Felix Friedlein
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 1 in the filters
on a stage with
who talks about the same things
- Martin Hamberger2 talks
- Mathias Neukam2 talks
- Dorian Kirschstein2 talks
- Max Pears4 talks
- Tom Mead2 talks
- Eric Stirpe3 talks
| title | conference | date |
|---|---|---|
| Desperados III - Designing a Level the Mimimi Way | devcom digital conference 2020 | 2020-08-17 |
Level design claim: Mimimi builds Desperados III levels in Unity with concrete tech constraints and measurable outcomes rather than vague themes. Blocking… | ||
| Desperados III - Designing a Level the Mimimi Way | devcom digital conference 2020 | 2020-08-17 |
Shows how Desperados III levels actually get made: concrete claims about timelines (levels take one to three hours), tools used (Unity engine), technical… | ||
| nothing matches | ||