Emil Stidsholt
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one talk is not yet a subject
| title | conference | date |
|---|---|---|
| The Making of 'Deep Rock Galactic: Survivor' | Two Game Directors Tell Their Stories | Nordic Game 2026 | 2026-05-26 |
Prototype starts as Vampire Survivors + mining, built in days, scaled to a demo in ~11 months and then early access that draws million users first month. Key… | ||
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