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Dominic Kao

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Exploring the Influence of Avatar Skin Tone in VR Educational GamesCHI PLAY 20242024-10-14
A VR educational programming game is built to test how avatar skin tone affects learning and experience, using a validated Tiffany et al. avatar set and VR…
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An Exploration of Game Level Design to Evoke Spatial Exploration: The Influence of a Secondary TaskCHI PLAY 20242024-10-14
Procedural content generation creates two 25x25-cell open-world levels optimized by Mean Spatial Exploration Cost and Occupied Area Cost and the study runs a…
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The Effects of Badges and Avatar Identification on Play and Making in Educational GamesCHI 20182018-04-21
Field study with N=2189 Mechanical Turk players divides participants into six badge conditions (role‑model, personal‑interest, achievement, choice…
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